Category: Basic End Game Training

Train 2 Rooks vs King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. You can checkmate the King by making a corridor mate

Train Rook and King vs. King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Push the King to the Edge when the King is opposite the other King you can mate with the Rook.

Train 2 Bishops and King vs King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. White King with only one Bishop can not force checkmate! The same goes for one Knight. The game will be a draw. It’s a quite different matter with double Bishops. Take care of...

Train Bishop and Knight vs King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. White to play and checkmate. From this position it will take a minimum of 28 moves to checkmate! And it could be more moves if you slip along the way. Take care...

Train 2 Knights and King vs King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. It is a draw! The Black King can at any time avoid a checkmate. Black just has to make sure that ‘he’ does not walk into a checkmate!

Train King and Queen vs King and Rook

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. 1. Keep an eye on the 50 move rule. 2. The rook could be won in a fork and be careful to avoid mate threats. 3. Push the opponent’s king to the...

Train King and Bishop vs King and Rook

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Black has to try to pin or x-ray Attack the rook to draw the game while avoiding the loss of his own bishop and lose the game.

Train King and Pawn vs King. Cardon Square

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Cardon Square or ‘Box’ depends on the position of the pawn and the opponents King and who’s turn it is. Once learnt it’s easy to visualise it any time. This helps to...

Train King and 2 Pawns vs King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Now that we know how to imagine a cardon square, we see that the Black King is well within the cardon squares of both pawns. However if he takes b3 White will run...

Train King and Pawn vs King

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. One thing that you can be certain of, is that White can not lose from here, except on time! White can win against any defense but may give away a draw if...

Train King and 4 Pawns vs King and 4 Pawns

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Strategy: White have to make a ‘similar’ Attack on the wing pawns. If at all Black promotes one of his pawns to a queen or even a rook, he checkmates White! Not...

Train Wall of China

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Kf2 and moving up. With the right moves nothing can stop d pawn from queening! Will it end up in a checkmate ?

Train King and Queen vs King and Pawn

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. The Black Pawn is about to promote (cannot now due to check). Can White stop it and win the game? If the queen has to be sacrificed to stop the pawn promotion,...

Train King and Pawn vs King and Pawn

Mobile View Practice with computer: Click on circle in the board. Click on ‘Book’ to see Best Moves. Endgames with only a few pieces left, are often the hardest positions to play. Endgames, however, are different than other positions since all the pieces needs to be used. Often we find...